VR/AR Shopping Experience Challenge

I recently purchased the Google cardboard. I have been wondering how we as designers can use create an experience in VR and AR that can assist those with limited mobility and disabilities. While this is still a work in progress, I decided to experiment and tackle the issue of designing a proof of concept for an experience that allows users that may be bedridden, paralyzed, elderly etc to have a similar experience of shopping physically. 

 

I'll add the sketches, journey map and feedback as I update.

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