Welcome to my favorite game. Design.
Design and life are all about the experiences.
Pull up a chair and choose yours. — A'Nita Evans
Your answer deals a whole different way to see my work. Pick your game and let's play, the odds are all in your favor.
I'm A'Nita Evans, and I'm the designer dealing today's hand. When it comes to design, I approach it with strategy, intention, and creativity, just like a game. For more than a decade I've shuffled UX strategy, design ops, and leadership into products that run smoother for government, healthcare, ecommerce, and enterprise teams. Stay a while; life's all about the experiences, and I've got a few good ones to show you.
Four projects, dealt face-up. Pick one up to see how the round played out.
Hover to lift · click to deal the full story
Pull the handle to spin · winner opens the full story
Spin the wheel · wherever the ball drops opens the full story
Government clinics, growth dashboards, blockchain health records, financial renewals, the industries change, the discipline doesn't. I read the table before I make a move: find the real problem, frame it in plain terms, build systems other people can keep dealing from, and ship something that actually behaves under pressure.
Research with the people who'll actually use it, clinicians, customers, internal teams, until the problem is obvious, not assumed.
Turn ambiguity into a clear, plain-language problem and the smallest move that proves it's the right one.
Design systems, accessible patterns, and flows that allow for consistent shipping and long-term platform scaling.
Get feedback from users, analyze metrics, and make improvements for the next version.